Sushi Go!


You’re an aspiring sushi chef who is looking to make a meal that will please your patrons. Competing against a bunch of other sushi chefs who are also looking to please their patrons. But hey, you’re pretty ambitious and are looking to rise to the top as you serve a variety of dishes ranging from tempura to maki rolls to nigiri to tasty sashimi. Unfortunately, you’ve only got a limited number of ingredients with which to make the delectable meal you’re looking to serve. Everyone else you’re competing against will also be looking to do the same thing. The question becomes: who will come out on top?

Sushi Go! is a board game for 2-4 people. The game’s core mechanic is card drafting. For the uninitiated, what that means is that everyone receives a hand of cards. Each player then takes a card from their hand to keep, and then simultaneously reveals what they’ve picked. The hand of cards that weren’t selected is then passed to another player where the process repeats until all of the cards have been chosen.

So beware. A major component of this game is about set collection and people will be looking to keep you from completing your set by taking the cards you need. On top of that, you’ll be looking to serve a full-course meal, which includes dessert. Ignore the dessert component at your peril, because if you don’t serve that complete meal, your patrons might just get ornery enough to ding you a few points. So much for that tip!

Core Mechanics: Card drafting.

Victory Condition: Sushi Go!’s victory conditions amount to scoring the most points. Nearly every card will give you points in some way, shape, or form. Some give you points flat out. Others give you points only if you collect enough cards within a set. Others still give you increasingly more points the more copies you have. And others still give you points if you have the most of a certain card or ding you points if you have the least of a certain card.

Ease of learning: Very easy to learn. If you’re familiar with 7 Wonders, this game is far easier to learn than 7 Wonders because the points iconography is extremely straightforward and easy to explain. Probably the hardest component to explain is the chopsticks card, but once you demonstrate how to use it, people are able to figure it out pretty quickly.

Purchase at: amazon_logo_RGB

Basic Sushi Go! Strategy Guide
Sushi Go! Review
Sushi Go!: How to Play [VIDEO]

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